Minecraft Wolf Not Teleporting

Tamed wolves and cats will not teleport to the player when they (the pets) are in water, even if the owner is on suitable land for them to teleport to.

A tamed wolf will teleport to you if are out of his reach. However, a tamed wolf will not teleport to you if: It has been ordered to sit. You are not touching the ground (flying, using elytra’s, using boat’s).


Standing tamed wolves wander randomly when near their owner, but follow if more than 10 blocks away and teleport to a nearby free block (if any) if more than 12 blocks away. Besides making travel easier, teleportation can be used to rescue them from lava, water or pits, as they immediately teleport to a safe area.

  • Wolves can be told to “sit” by pressing use on them and made to stand again with another press of use.
    • A wolf automatically sits when first tamed.
    • While sitting, they do not follow the player. However, if their owner fights a mob near them, they are still likely to join the fight. When the fight is over, they go back to sitting (if in water, they do not sit until they are on dry land, telling the wolf to sit makes it stand). They sit at their new location instead of returning to wherever they were previously.
    • Wolves stand up and follow the player if it is pushed into water or injured while sitting.
  • Wolves can either attack (within 16 blocks) or flee (within 24 blocks) from llamas. The wolves speed is increased by 50% whereas they flee.
  • Wolves find paths to their targets if attacking within 16 blocks, even in difficult terrain. They also navigate along the edges of cliffs and occasionally fall far enough to take damage if they leap.
  • Wolves attack their targets running about at the players walking speed and by leaping at them in exactly the same manner as spiders, but cause no damage while in midair. Tamed wolves attack any animal the player starts to attack. They also can navigate and turn around in 1×1 horizontal tunnels.
  • After emerging from water, a wolf shakes the water off their fur. This is represented by an animation and water particles.
  • Since the 1.14.4 update, tamed pets (have only tested with parrots and dogs thus far) no longer teleport to the player, and instead get left behind. If within render distance, the pet will continue to walk/fly towards the player but will not teleport, even under circumstances where they would have on prior versions of MC. Tested both on single-player and multi-player.

    In the attached video, I showcase some behavior that would previously result in tamed pets teleporting to the player. The video shows the new behavior wherein they will NOT teleport, even within eyesight.

    Taming, health and feeding[]

    A wolf can be tamed by feeding it bones. Once tamed, a wolf does not accept any more bones. Note that the number of bones required is random – each bone has a 1⁄3 chance of taming the wolf.[3] If the wolf is tamed, it receives a red collar and, in Java Edition, sits if not swimming. There is no limit[4] to the number of wolves the player can tame. A wolfs tail rises and lowers depending on its health. The exact health of an individual wolf can be determined by measuring the angle between its hind legs and tail. The angle indicates the percentage of health that the wolf has. Tamed wolves whine when they have low health (below 10♥♥♥♥♥). Wild wolves have a maximum health of 8♥♥♥♥, so their tails always remain significantly lower than those of tamed wolves. Tamed wolves can be healed by feeding them any sort of meat other than fish;‌[Bedrock Edition only] listed below, this restores as much of the wolfs health as the same food would restore hunger points when eaten by the player.‌[Bedrock Edition only]

    The wolf cannot be tamed if it is hostile or already tamed.

    Wolves that are tamed by the same player can accidentally attack each other while attacking another mob, leading to a fight.

    Wolves do not get food poisoning, so they can freely eat rotten flesh, pufferfish or raw chicken. Feeding a tamed wolf that is already at full health usually starts the “love mode” animation.

    A tamed wolfs necklace/collar color can be changed by using a dye on the wolf.


    Why is my Minecraft dog not teleporting?

    If within render distance, the pet will continue to walk/fly towards the player but will not teleport, even under circumstances where they would have on prior versions of MC. Tested both on single-player and multi-player.

    Do wolves still teleport with you in Minecraft?

    Teleportation. Tamed wolves teleport to their owner, if they are more than 12 blocks away, with a few caveats. Teleporting resets the focus of a tamed wolf, so if a wolf is attacking a mob and teleports beside a player, it resumes following the player, as its tracking has been reset.

    How do you transport wolves in Minecraft?

    Nether route: build a portal at your base, and another on the island. Push or lead the dogs through, and transport them through netherrack tunnels. Bridge: build a 1-block wide bridge across the ocean at water level. Lead the wolf across it.

    Can you teleport wolves?

    Configuration. You can configurate the maximum number of wolves that can teleport simultaneously and how far away they can be from the player to be teleported. The default number of wolves is 4 as a big crowd tends to barricade the targeted portal. The default distance is 20 units.