Will Minecraft pets teleport to me?
If you’d like your pets to teleport to you while you’re in the nether, have someone stand close enough to your pets to have their chunk rendered so they are able to teleport to you.
Do dogs teleport when you die in Minecraft?
In some cases, if the player dies and respawns, the chunk that the pet is in will have unloaded already, in which case it wouldn’t be able to teleport. On the other hand, the pet can’t necessarily teleport to the player’s spawnpoint either, for the same reason that it may be in unloaded chunks when the player dies.
Puppies have only 8 health when born, but their maximum health is the same as an adults – 20 × 10, and they can be raised to full health by feeding them any meat listed above or using splash potions of healing. Note that wolves do not get food poisoning, so they can freely eat rotten flesh or raw chicken. Feeding a tamed wolf which is already at full health usually starts the “love mode” animation.
A wolf can be tamed by feeding it bones. Once tamed, a wolf does not accept any more bones. Note that the number of bones required is random – each bone has a ⅓ chance of taming the wolf. If the wolf is tamed, it receives a red collar and sits if not swimming. There is no limit to the number of wolves the playercan tame, except in the Legacy Console Edition, the player can have up to 8 wolves[Xbox 360, PlayStation 3 and Wii U editions only], and up to 16 wolves in console editions[Xbox One, PlayStation 4 and Nintendo Switch editions only]. A wolfs tail rises and lowers depending on its health. The exact health of an individual wolf can be determined by measuring the angle between its hind legs and tail. The angle indicates the percentage of health that the wolf has. Tamed wolves whine when they have low health (below 10). Wild wolves have a maximum health of 8, so their tails always remain significantly lower than those of tamed wolves. Tamed wolves can be healed by feeding them any sort of meat other than fish; listed below, this restores as much of the wolfs health as the same food would restore hunger points when eaten by the player.
A wolf becomes hostile towards a player or other mob that attacks it, unless the attacker is the wolfs owner or is otherwise on the same team, and also causes wild wolves and standing tamed wolves in a 33×33×21 cuboid centered on the attacked wolf to become hostile towards the attacker.